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探索intermediate更新日: 2026/8/6

Doloc Town Map Guide: Regions, Secrets, Routes & Tips

Master every region with our Doloc Town map guide. Learn the 5 areas, hidden secrets, double jump routes, and Eden tech locations to explore efficiently.

The right map knowledge turns a wandering session into a focused expedition. This Doloc Town map guide breaks down every one of the five explorable regions introduced in the 1.0 update, the secrets each biome hides, and the exact order you should tackle them once your Double Jump Module is online. By the end, you'll know which route saves the most stamina, where the Eden-tech Shards actually drop, and how to reach the Terraforming Laboratory without wasting a single in-game day.

Understanding the Doloc Town Map Layout

Doloc Town's 1.0 release locks the open world into five permanent regions, each with its own biome palette, resource tier, and enemy roster. According to the Doloc Town 1.0 release announcement, the regions are Outskirts, River Valley, Wetlands, Caves, and Old City Ruins. Every region connects through hand-placed transition zones rather than a single loading screen, which means your Compass Item and Waypoint Tokens become essential navigation tools as you push deeper into the map.

Each region scales with player progression, and resource tiers follow a clear curve. Early regions drop Scrap Iron and River Reed, mid-game zones yield Cave Crystal and Wetland Fiber, while late-game regions reward explorers with Old City Alloy and Eden Cores. Knowing this curve ahead of time lets you skip the temptation to over-farm low-tier nodes once you reach a higher biome.

RegionRecommended LevelPrimary ResourceConnection Point
Outskirts1–5Scrap IronTown Center (south exit)
River Valley5–10River ReedOutskirts east bridge
Wetlands10–15Wetland FiberRiver Valley north dam
Caves15–20Cave CrystalWetlands western sinkhole
Old City Ruins20+Old City AlloyCaves underground rail

Notice how the recommended level scales roughly in 5-level increments. This matches how the developer designed each region's enemy density, with Old City Ruins reportedly housing the toughest open-world mobs based on community testing. For a broader breakdown of every biome mechanic, our exploration fundamentals walkthrough covers the systems that drive this scaling in more detail.

How the Five Regions Connect

The map uses a branching hub design rather than a linear corridor. Outskirts acts as the central tutorial zone, while River Valley, Wetlands, and Caves form a mid-game triangle that loops back to Outskirts via fast-travel totems. Old City Ruins sits at the back of the world and only opens once you've cleared specific story milestones tied to the vanished town leader questline. Players who ignore the mid-game triangle often find themselves under-leveled when they finally trigger the Old City Ruins entrance, so plan to clear the side content as you go.

The Five Regions Explained

Each region has its own visual identity and gameplay loop, so let's walk through what you'll actually find when you cross the boundary line.

Outskirts — The Safe Starting Zone

Outskirts is your home base and the safest region on the map. It contains the Town Center, the Eden-tech Beacon, the farm plot grid, and three of the eighteen hidden chests scattered across the world. Resource spawns here are intentionally low-tier, which lets new players gather materials without competing with high-level threats. The Scavenger Dog is the signature enemy, and it drops Scrap Iron at a 100% rate, which makes it the perfect training target for your first farming loops. Our dedicated Outskirts walkthrough goes deeper into every chest and NPC you can find here.

River Valley — Water, Reeds, and Bridges

River Valley sits east of Outskirts and introduces your first environmental hazards: river currents that pull you downstream and unstable rope bridges that collapse after one crossing. The River Reed resource is critical for crafting early fishing rods and reinforced tools, which is why most players pair this region with the fishing guide for maximum efficiency. The River Lurker enemy patrols the deeper pools, and defeating one for the first time triggers the second Eden-tech Shard cutscene.

Wetlands — Toxic Pools and Hidden Loot

Wetlands require the Breather Mask upgrade, which is gated behind an Eden-tech quest in River Valley. Once equipped, you can navigate Toxic Pools without taking poison damage. The region is also where you find the first Gene-editing Station, a key mechanic for advanced farming that lets you splice crop mutations together. The Bog Stalker is the signature enemy, and it drops Wetland Fiber plus a rare chance at Gene Boosters.

Caves — Vertical Exploration Hub

Caves flip the gameplay from horizontal traversal to vertical climbing. The walls here feature Climbing Spikes every few meters, and the Double Jump ability is essentially required to reach most secret rooms in the upper chambers. The Crystal Bat enemy roams in swarms, so bringing a Stamina Ring charge is strongly recommended before you descend. The full breakdown lives in our Caves deep dive.

Old City Ruins (1.0 Exclusive)

Old City Ruins is the newest addition and houses the Terraforming Laboratory mentioned on the official Doloc Town Steam page. It also contains the final chapter of the vanished town leader storyline, making it the natural endgame destination for completionists. The Eden Sentinel is the signature enemy, and the region's vertical design means you'll need both Magnetic Boots and Double Jump to clear every room.

RegionKey ResourceSignature EnemyMust-Visit Landmark
OutskirtsScrap IronScavenger DogEden-tech Beacon
River ValleyRiver ReedRiver LurkerOld Fisherman's Hut
WetlandsWetland FiberBog StalkerFirst Gene Station
CavesCave CrystalCrystal BatUnderground Rail Hub
Old City RuinsOld City AlloyEden SentinelTerraforming Laboratory

Movement Mechanics and Double Jump Routes

Exploration in Doloc Town depends on three layered movement systems that stack as you progress. Without them, you'll hit invisible walls that block entire regions and force you back to grind side content.

Double Jump Upgrade Path

The Double Jump Module isn't a starting ability. You unlock it by collecting three Eden-tech Shards scattered across Outskirts, River Valley, and Wetlands. Each shard is hidden behind a small puzzle — usually activating switches in a specific order, orbs that need to be charged with your melee attack, or pressure plates that require you to throw a Scrap Iron crate onto them. Once installed, the module lets you chain two mid-air jumps, opening every Sky Platform and Hidden Alcove across the map.

Eden Technology Hotspots

Eden-tech is the lore backbone of the world, and the map is studded with dormant terminals you can reactivate. According to community data, there are 12 main Eden-tech hotspots, six of which unlock permanent upgrades like Extended Oxygen Tank, Magnetic Boots, and Reinforced Pack. The other six trigger lore entries tied to the vanished town leader and gradually reveal what caused the original town to be abandoned. Hotspots reset daily, so smart explorers route them between fast-travel points rather than backtracking from town.

Why Stamina Management Matters

Every region drains stamina while climbing, swimming, or sprinting. The Stamina Ring upgrade, found in a chest inside Old City Ruins, is what lets experienced explorers chain Caves and Wetlands back-to-back without returning to town. New players should treat stamina like currency and only burn it on confirmed secrets, because running out mid-cliff in Old City Ruins can cost you an entire Eden-tech Shard run.

Movement AbilityUnlock RequirementBest Use Case
Double Jump3 Eden-tech ShardsSky Platforms, Hidden Alcoves
Magnetic BootsActivate 4 Eden TerminalsMetal walls in Caves
Reinforced PackBeat Old City mini-bossCarrying multiple rare drops
Stamina RingFind Old City chestLong exploration chains

Secret Locations and Hidden Discoveries

Every complete Doloc Town map guide eventually comes down to finding the things other players missed. The 1.0 update added a fresh batch of secrets on top of the originals, so the total count has grown since launch.

Terraforming Laboratory Discovery

The Terraforming Laboratory is the single biggest reward in Old City Ruins. It lets you modify weather patterns, soil quality, and seasonal cycles for your farm, which means late-game crop yields jump by 25–40% once it's online. According to player reports, the lab sits behind a locked door that only opens after collecting all six Vanished Leader Diaries, and the door itself glows blue until you reach the final diary. Plan your exploration runs to grab these diaries in order so you don't waste time doubling back through already-cleared regions.

Vanished Town Leader Trail

The vanished town leader storyline is the main thread tying every region together. Six diaries are hidden in: Outskirts (1), River Valley (1), Wetlands (1), Caves (2), and Old City Ruins (1). Each diary reveals a piece of why the town was abandoned and what Eden-tech really was. The first diary is the easiest to miss because it sits inside a fake rock wall behind the Eden-tech Beacon, and most new players walk right past it on their way to plant crops.

Fishing Spot Overlap

Several fishing spots double as exploration rewards. The Far Water hole in River Valley, for example, hides a chest beneath the lily pads that contains the Ancient Fishing Rod blueprint. Pair this region's secrets with a proper fishing strategy to clear both goals in one trip, because the chest only spawns after you've caught at least three fish from the Far Water pool. The Wetlands also feature a hidden Mud Carp spawn that triggers a separate fishing quest, so don't leave the region without casting a line at least once.

Secret TypeCountRewardRegion
Eden-tech Shards3Double Jump ModuleOutskirts, River, Wetlands
Vanished Leader Diaries6Terraforming Lab AccessAll 5 regions
Gene Station Upgrades4Crop MutationsWetlands, Caves, Old City
Hidden Chests18Cosmetics + ResourcesAll 5 regions

Even with the best Doloc Town map guide in hand, pacing matters. Here's the route that experienced players recommend for new explorers after the 1.0 patch, organized into a five-week schedule that respects the level curve.

  • Week 1 (Levels 1–5): Stay in Outskirts, gather Scrap Iron, unlock the Eden-tech Beacon, and complete the first Vanished Leader Diary hidden behind the Beacon rock wall.

  • Week 2 (Levels 5–10): Push into River Valley, collect the second Eden-tech Shard near the Old Fisherman's Hut, and start the fishing side content. The River Reed farming loop pays for early tool upgrades and unlocks the Ancient Fishing Rod blueprint.

  • Week 3 (Levels 10–15): Enter Wetlands with the Breather Mask, find the third Eden-tech Shard, and locate your first Gene Station so you can begin splicing crop mutations on your farm.

  • Week 4 (Levels 15–20): Descend into Caves, install the Double Jump Module, and grab both Vanished Leader Diaries hidden in the upper chambers. Bring at least two Stamina Rings for this push.

  • Week 5+ (Level 20+): Unlock Old City Ruins, finish the vanished leader storyline, and activate the Terraforming Laboratory to permanently boost your farm's output.

  • Compass Item check — always verify before opening chests, because a small number are fake and spawn Crystal Bat ambushes

  • Fast-travel totems — mark every totem the moment you unlock it to prevent backtracking without a waypoint

  • Stamina Ring conservation — save charges for Old City Ruins where the longest vertical climb chains exist

  • Breather Mask upgrade — required before Wetlands entry, gated behind an Eden-tech quest in River Valley

  • Magnetic Boots — activate 4 Eden Terminals before attempting metal wall climbs in Caves

A quick community-tested tip: don't burn your Stamina Ring charges on Outskirts. Save them for the Old City Ruins finale, where the longest chain of vertical climbs lives. Players on the official forums consistently call out Old City Ruins as the region that punishes stamina mismanagement the most, and even experienced explorers report losing 20–30 minutes to a single misjudged sprint.

Another tip that experienced explorers share is to mark every fast-travel totem the moment you unlock it, because the map is dense enough that backtracking without a totem can easily double your session time. Finally, always check the Compass Item before opening a chest, because a small number of chests are fake and spawn a Crystal Bat ambush if you interact with them at the wrong time of day.

Which region are you planning to tackle first, and have you already found any of the Eden-tech Shards in your current save? Drop a comment below — we'd love to hear your route order and what biome surprised you the most.

Frequently Asked Questions

How many regions are in Doloc Town?

The current 1.0 version includes five explorable regions: Outskirts, River Valley, Wetlands, Caves, and Old City Ruins. Each region has unique resources, signature enemies, and secrets tied to the Eden-tech storyline that the Doloc Town map guide covers above.

Do I need double jump to finish the map?

Yes. The Double Jump Module unlocks Sky Platforms and Hidden Alcoves in Caves and Old City Ruins, and roughly 60% of the secret chests require it. Without the module, you'll be locked out of the late-game content and unable to reach the Terraforming Laboratory.

Where is the Terraforming Laboratory?

The Terraforming Laboratory is located in Old City Ruins, behind the locked door at the Underground Rail Hub. You need all six Vanished Leader Diaries to open it, and the door glows blue until you collect the final diary.

Can I explore regions out of order?

Technically yes, but enemy scaling will crush you. The recommended order follows the level curve: Outskirts (1–5), River Valley (5–10), Wetlands (10–15), Caves (15–20), and Old City Ruins (20+). Skipping ahead means you'll burn through Stamina Rings without making real progress.

Where can I buy the official game?

You can grab the base game and all 1.0 updates from the Doloc Town Steam store page. The 1.0 patch added Old City Ruins, the Terraforming Laboratory storyline, and most of the secrets outlined in this Doloc Town map guide.